Modelling

Sketching

A sketch sits on a plane or a flat face. Closed loops become profiles you can extrude, revolve, sweep or loft.

Line LClick points. Drag from the last point to start a tangent arc.
Rectangle R2-point, 3-point or from the centre.
Circle CCentre, 2-point, 3-point, or tangent to two or three curves.
Arc A3-point, centre point or tangent.
MorePolygon, ellipse, slots, splines, conic, point and text.

Trim T, Offset O, Mirror I, Project P, plus Extend, Break, Fillet, patterns, Move/Copy and Scale. Press X to turn a curve into construction geometry.

A profile shaded in the viewport is closed and ready to use. A loop inside another loop is a hole and a profile of its own.

Something not working as described? See Known issues in the editor.